![]() sonic sonic the hedgehog sonic 2 sonic dash sonic mania sonic drive in app sonic dash games sonic drive in sonic dash 2 sonic boom sonic forces sonic free sonic food app sonic free games sonic fighting games sonic app sonic app download sonic and tails sonic and knuckles sonic app free food sonic boom sonic boom 2 sonic books free sonic backgrounds sonic beat sonic games sonic 4 sonic hedgehog sonic heroes sonic hearing app sonic hedgehog games sonic hz sonic games for free sonic games sonic games sonic generations sonic games free sonic olympic games sonic offline games sonic olympics sonic offline sonic oc maker sonic jump sonic jump fever sonic jump pro sonic jam sonic jump free sonic kart sonic keyboard sonic knuckles sonic knuckles and tails sonic kid games sonic exe sonic exe games sonic exe 2 sonic exe the horror game sonic episode 4 sonic in minecraft sonic in real life sonic in gta sonic in the olympic games sonic in roblox sonic minecraft sonic movie sonic minecraft games sonic lost world sonic lego sonic lego game sonic lego games sonic lego dimensions sonic number 2 sonic neighbor sonic noise sonic number one sonic new games sonic youth sonic y knuckles sonic youtube sonic yellow sonic pictures sonic piano sonic part 2 sonic poop sonic pinball sonic sonic sonic sonic sonic sonic sonic the hedgehog sonic stickman sonic skins for minecraft sonic cd sonic cat sonic comic sonic coloring sonic coloring book sonic zombie sonic zombie games sonic zoom sonic zero sonic z sonic utopia sonic unleashed sonic underground sonic unfair sonic unleashed mobile c sonic sonic the hedgehog c sonic diet c sonic exe c sonic x e sonic e sonic 2 olimpiadi mario e sonic e.x.e sonic baldi e sonic a sonic game a sonic a sonic the hedgehog game a sonic wallpaper a sonic video game sonic quest sonic quiz sonic q sonic que sonic quiz games sonic xl sonic x games sonic xd l sonic l sonic dash sonic 4 episode l sonic 4 episode l free sonic 2 x l g sonic g sonic car remote g sonic remote mario g sonic sonic dash g sonic wallpaper sonic world sonic wallpapers free sonicwall sonic wallpapers and backgrounds sonic the hedgehog games sonic the hedgehog 3 sonic the hedgehog 2 sonic the exe t sonic forever t sonic t-sonic facial cleansing device the revolutionary t sonic sonic t-rex s sonic s sonic the hedgehog s sonic dash s sonic games s sonic boom m sonic 3 a.m. The digital version is also compatible with the PlayStation Vita. The game was then re-released as a digital downloadable game from the PlayStation Store on October 2009 in North America, August 2010 in Europe and October 2010 in Australia. The game was released exclusively for the PlayStation Portable handheld video game console in North America on 13 November 2007 and in Europe and Australia on the following month and like its prequel, the game was not released in Japan. No part of that horror is necessary.Sonic Rivals 2 onic Rivals 2 is a 2007 racing video game developed by Backbone Entertainment and supervised by Sega Studio USA. I mean, why would you do that? Just to be evil, right? It can't be necessary. ![]() To recap: this game does something very, very, very evil. It also swaps framebuffers at least 60 times during this (to draw to a separate temp buffer), and uses the same depal'd framebuffer as a non-depal texture that many times too. All except the first 3 just regenerate data we already created in previous passes. So, in other words, rendering a frame in this game currently involves exactly 120 * 3 = 360 separate depal passes. ![]() Apply bloom from the result (not sure exactly how it does this.) I'm not sure if this is the same block but it's done every other (?) block anyway (the above are all done every single block.) Copy some portion (using texturing) of our same source temp buffer (this time as 8888) to another temporary buffer. Can't move on to the next block without shift=16. ) This time, turn on blending (ONE + ONE), but leave everything else off still. Next, same block, extract the green (shift is 8 now. Draw this to the screen with no blending or tests - so just draw it (apparently, the result is red too.) ![]() First, depal the temp buffer to get red (CLUT32 shift 0). Go through each block in the grid, from top left going down and then right: Somehow render a scene (I think) to a temporary buffer, at regular 480x272 size. Break the screen into a grid of blocks that are sized 32x34 (so, 15x8 blocks, or 120 total blocks.) I don't really know what this game is doing, but it's doing something very, very, very evil.įrom some logs and GE debugger info I got:
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